Class and Description |
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ICondition
An object which can be evaluated, telling if one or more condition(s) is(are) respected.
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Class and Description |
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ICondition
An object which can be evaluated, telling if one or more condition(s) is(are) respected.
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Class and Description |
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AbstractAccessorWrapperCondition
Abstract implementation of
MAccessorWrapperCondition , so that wrapper class can be final but implementation
can be reused. |
AbstractCondition
Abstraction Layer for conditions.
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ConditionEquivalence
Describes the fact that a condition might be equivalent (i.e. has the same result),
inverted or has nothing to do with another condition.
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ICondition
An object which can be evaluated, telling if one or more condition(s) is(are) respected.
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IEvaluationCondition
An leaf condition, evaluating a value from the input object : "sourceValue",
in general using an operator.
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MConditionNot
Simple
ICondition implementation allowing to invert the result of another ICondition |
MConditionSet
ICondition implementation allowing to combine sub-ICondition s evaluation results
and do more complex testings. |
MEvaluationCondition
IEvaluationCondition base implementation, allowing to retrieve 1 or 2 values from IReadAccessor
and to apply test implemented in an operator on these values. |
MHardCodedCondition
This implementation allows to specify a condition with a constant result.
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Class and Description |
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ICondition
An object which can be evaluated, telling if one or more condition(s) is(are) respected.
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Class and Description |
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ICondition
An object which can be evaluated, telling if one or more condition(s) is(are) respected.
|
Class and Description |
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IEvaluationCondition
An leaf condition, evaluating a value from the input object : "sourceValue",
in general using an operator.
|
Class and Description |
---|
ICondition
An object which can be evaluated, telling if one or more condition(s) is(are) respected.
|